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If you are new to PHP or just need to refresh your skills, this is the place to start. This series of tutorials will give you the basic knowledge you will need to create a simple PHP website.

PHP is a reflective programming language originally designed for producing dynamic web pages.[1] PHP is used mainly in server-side scripting, but can be used from a command line interface or in standalone graphical applications. Textual User Interfaces can also be created using ncurses.

PHP Manual
PrevChapter 18. Classes and Objects (PHP 4)Next

References inside the constructor

Creating references within the constructor can lead to confusing results. This tutorial-like section helps you to avoid problems.

<?php
class Foo {
    function
Foo($name) {
        
// create a reference inside the global array $globalref
        
global $globalref;
        
$globalref[] = &$this;
        
// set name to passed value
        
$this->setName($name);
        
// and put it out
        
$this->echoName();
    }

    function
echoName() {
        echo
"<br />", $this->name;
    }

    function
setName($name) {
        
$this->name = $name;
    }
}
?>

Let us check out if there is a difference between $bar1 which has been created using the copy = operator and $bar2 which has been created using the reference =& operator...

<?php
$bar1
= new Foo('set in constructor');
$bar1->echoName();
$globalref[0]->echoName();

/* output:
set in constructor
set in constructor
set in constructor */

$bar2 =& new Foo('set in constructor');
$bar2->echoName();
$globalref[1]->echoName();

/* output:
set in constructor
set in constructor
set in constructor */
?>

Apparently there is no difference, but in fact there is a very significant one: $bar1 and $globalref[0] are _NOT_ referenced, they are NOT the same variable. This is because "new" does not return a reference by default, instead it returns a copy.

Note: There is no performance loss (since PHP 4 and up use reference counting) returning copies instead of references. On the contrary it is most often better to simply work with copies instead of references, because creating references takes some time where creating copies virtually takes no time (unless none of them is a large array or object and one of them gets changed and the other(s) one(s) subsequently, then it would be wise to use references to change them all concurrently).

To prove what is written above let us watch the code below.

<?php
// now we will change the name. what do you expect?
// you could expect that both $bar1 and $globalref[0] change their names...
$bar1->setName('set from outside');

// as mentioned before this is not the case.
$bar1->echoName();
$globalref[0]->echoName();

/* output:
set from outside
set in constructor */

// let us see what is different with $bar2 and $globalref[1]
$bar2->setName('set from outside');

// luckily they are not only equal, they are the same variable
// thus $bar2->name and $globalref[1]->name are the same too
$bar2->echoName();
$globalref[1]->echoName();

/* output:
set from outside
set from outside */
?>

Another final example, try to understand it.

<?php
class A {
    function
A($i) {
        
$this->value = $i;
        
// try to figure out why we do not need a reference here
        
$this->b = new B($this);
    }

    function
createRef() {
        
$this->c = new B($this);
    }

    function
echoValue() {
        echo
"<br />","class ",get_class($this),': ',$this->value;
    }
}


class
B {
    function
B(&$a) {
        
$this->a = &$a;
    }

    function
echoValue() {
        echo
"<br />","class ",get_class($this),': ',$this->a->value;
    }
}

// try to understand why using a simple copy here would yield
// in an undesired result in the *-marked line
$a =& new A(10);
$a->createRef();

$a->echoValue();
$a->b->echoValue();
$a->c->echoValue();

$a->value = 11;

$a->echoValue();
$a->b->echoValue(); // *
$a->c->echoValue();

?>

The above example will output:

class A: 10
class B: 10
class B: 10
class A: 11
class B: 11
class B: 11

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Another Useful functions:


migration5.oop | language.oop5.visibility | language.oop5.typehinting | language.oop5.static | language.oop5.reflection | language.oop5.patterns | language.oop5.paamayim-nekudotayim | language.oop5.overloading | language.oop5.object-comparison | language.oop5.magic | language.oop5.iterations | language.oop5.interfaces | language.oop5 | language.oop5.final | language.oop5.decon | language.oop5.constants | language.oop5.cloning | language.oop5.basic | language.oop5.autoload | language.oop5.abstract | language.oop.serialization | language.oop.object-comparison | language.oop.newref | language.oop.magic-functions | language.oop | language.oop.constructor | function.swfsoundinstance.loopoutpoint | function.swfsoundinstance.loopinpoint | function.swfsoundinstance.loopcount |


PHP is a widely-used general-purpose scripting language that is especially suited for Web development and can be embedded into HTML. If you are new to PHP and want to get some idea of how it works, try the introductory tutorial. After that, check out the online manual, and the example archive sites and some of the other resources available in the links section.